Posts Tagged ‘counter’

Shoulder Roll & Counter

Monday, June 16th, 2008

***********************************

Shoulder Roll & Counter

***********************************

Last time we covered a counter drill for the Straight
Lead.

One partner performed the:

- In/Out Straight Lead

The other performed the:

- Out/In Straight Lead

I hope everyone has had some fun with this. Keep
working on it! It will definitely help your footwork
and speed.

This time, let’s add the rear hand.

You’ll need to do a Shoulder Roll for this one.

If you’re unfamiliar with this, here’s a brief description
from the right-side forward stance.

While in your fighting stance:

1.) Roll your lead shoulder towards your chin.

2.) Shift your weight to your rear leg.

3.) Rotate your torso counter-clockwise.

Nearly all your weight should be on your rear leg. The
front foot should be on the ball of your foot with the
heel raised.

Eyes *MUST* be looking at the opponent at all times.

This should all be done in one motion.

The idea is to deflect the opponent’s rear cross with
the shoulder.

The shoulder protects the chin.

Now for the drill….

I suggest doing this slow without gloves at first,
to get the motion down. This will also show you just
how small the fist actually is and how precise the
movement needs to be.

Then you should do it with boxing gloves at full
speed.

When doing the Shoulder Roll with boxing gloves,
you get used to seeing the larger glove coming at
you and have a bigger target to deflect. By working
with smaller MMA-type gloves, foam pads, or with
no gloves occasionally, this will keep you in check.

First, just practice doing the Shoulder Roll against
your opponent’s Rear Straight Punch or Cross.

You both should be in matching leads.

Try to make sure that the shoulder is deflecting the
punch.

Your opponent needs to be aiming for your chin
and not trying to miss you. *This is important.*


Turbulence Training
Click Here to Learn
About Turbulence Training!


Now that you have this down, let’s do the counter.

After you deflect the punch with the Shoulder Roll,
you’re now going to immediately counter with your
own Rear Straight Punch or Cross.

=======================================

Here’s the sequence of moves:

1.) No. 1 initiates the drill with a Rear Straight
Punch.

2.) No. 2 Shoulder Rolls the Rear Straight Punch
of No. 1.

3.) No. 2 immediately counters with his/her own
Rear Straight Punch.

4.) No. 1 protects with his/her own Shoulder Roll.

=======================================

I suggest starting out with one person initiating the
drill and do it say… 5 times. Then switch and let the
other person start it.

You can also do it in 3’s. If you do it in 3’s, then the
opposite person will start the drill each time.

I know this is a simple drill, but for those of you
who have never done it, it’s a good starting place.

=======================================

You can also follow up with a Hook Punch after
the counter. Then you’ll have this sequence:

1.) No. 1 initiates the drill with a Rear Straight
Punch.

2.) No. 2 Shoulder Rolls the Rear Straight Punch
of No. 1.

3.) No. 2 immediately counters with his/her own
Rear Straight Punch.

4.) No. 1 protects with his/her own Shoulder Roll.

5.) No. 2 continues attack with a Front Hand
Hook Punch.

6.) No. 1 can either block the Hook Punch or
Bob & Weave under it.

=======================================

As always, be careful when training these drills.
Be aware and thoughtful of your partners.

Precision of movement is the key here.

Have fun!

Copyright 2003
Kip Brockett
All Rights Reserved

(This article originally appeared in the JKD101 Newsletter: Vol. 1, Issue 4)

Counter Drill - Straight Lead Punch

Monday, March 24th, 2008

***********************************

Counter Drill

***********************************

I’m only going to go over 1 drill in this section.

We’ll break it down into several smaller sections,
though.

Ultimately, this will be done in partners, but we’ll
start with each person’s part first.

=======================================
1.) Straight Lead with a fast In/Out footwork.
=======================================

This has to be fast. You should immediately pull back
out after the punch.

Make sure this isn’t a half-assed punch, either. You
can’t be pulling back as you punch. You won’t have any
sting at all if you do.

=======================================
2.) Slip Back with Parry (Push Stepping Back) &
immediately Push Step forward with Straight Lead.
=======================================

You’ll have to slip the head back a bit (not too much!)
while stepping back and parrying. Try not to slip the
head back too much, because it will through you off
balance and slow down the return movement.

Depending on the distance, how deep the opponent
punches, and your reaction time, you could simply slip
the head back without the footwork. But for this drill,
try to use the footwork.

You should practice both these moves individually before
you attempt the partner drill. Make sure your form is
good and that your footwork is explosive.

When doing this in partners, I suggest doing it in 2
different ways.

1.) With small foam “karate” pads. (Or 4 oz. MMA gloves)

2.) With boxing gloves & headgear.

The reason I suggest this is because boxing gloves can
be a bit cumbersome and tend to block vision.

If you use the “karate” pads, you can work more on
speed. You have to really work with your partner with
these pads on. You don’t want to go all-out!

When using the boxing gloves & headgear, you can let
loose more. Now you can really try and hit.

Remember to train safely, though. Keep your partner’s
safety in mind, always! There are times to train hard
and let loose, but it should be agreed upon before-hand
with your partner. No egos, OK???

As from the individual breakdown, one partner initiates
with the In/Out Straight Lead. The second partner
makes him miss by slipping back and immediately
countering with his own Push Step Straight Lead.

The biggest mistake made in this drill is for the partner
that starts it with the In/Out Straight Lead. If he/she
doesn’t pull out fast enough, they *will* get tagged.

So start off slow and then build speed.

Move around with this. Add your footwork. Make it
challenging.

And above all…. have fun!

Copyright 2003
Kip Brockett
All Rights Reserved

(This article originally appeared in the JKD101 Newsletter: Vol. 1, Issue 3)